Best Overwatch custom games You should try

Overwatch Custom games

Blizzard is watching a wonderful game, but can you do better? If you have a great idea, a cool gameplay mode, you can build a custom game in the guards. The tool allows you to change the value of almost everything, meaning that you can have the result active throughout the match and HP soared to thousands of people.

Custom games have always been tried for friends, but Blizzard has changed this latest update to take care. Now you can use a server browser to explore public custom games in PTR, or set yourself up for someone else to join the fun. Need an idea, crazy game mode play? We have collected some of the best communities to create custom matches below for you to re-create.

Overwatch Badminton

The classic after-school sport makes it into Overwatch thanks to this elaborate badminton custom game, as popularised on YouTube by Korea’s Quix Team. Two Genjis (or four, should you wish to play doubles) use their deflect ability to bat a grenade back and forth over a ‘net’ created by Mercy’s heal beam. By reducing the cooldown on deflect to zero, Genji can constantly hit the grenade.

The mode needs to be played on Volskaya Industries as a skirmish game, and you’ll require two or four Genjis, two Mercys, and a Junkrat. Control point A makes the perfect court, and Junkrat can fire shuttlecock grenades into the match from the roof of the adjacent building. Junkrat also plays referee from this vantage point, and should tally up which team is winning.

The rules are simple; if the grenade lands in your side of the court, the other team wins a point. Junkrat can tell who was the last team to bat the grenade by the colour it flashes.

Predator

The classic Arnie film recreated in Overwatch. Creator Dartjuk’s rules are simple: a team of three Soldier 76s needs to find and kill one beefed-up Sombra. Yup, it’s a trio of army dudes trying to murder an invisible beast.

In order to build the tension, the Soldiers need to have their HP and their speed lowered. Oh, and they can’t use skills either. Predator Sombra, meanwhile, gets all her stats buffed up so she can quietly stalk and eliminate those trying to kill her. All the values you need are at the start of the video above.

The game uses the 3v3 Elimination mode as its foundation, which provides the Counter-Strike-style pressure as your team is picked off one by one. Healing is turned off too, so each stray bullet that hits home inches you closer to game over. The Soldiers will have to stick together and co-ordinate if they’re to take out Sombra, since she severely outclasses a lone wolf. Three guys with pulse rifles working as a unit though? They should make it to the choppa.

Flight Fights

Flying Fights Overwatch custom games

There are several characters in Overwatch with the power to fly, or with flight-like abilities. Genji can dash forward through thin air, as can Tracer, and the likes of D.Va and Pharah have rocket boosters to keep their feet off the ground. And as anyone who’s played the all-Mercys-and-Pharahs brawl will know, fighting in mid-air is one of Overwatch’s greatest pleasures. So why not make a game where everyone is in the air all of the time?

Any control map will do fine, but you’ll need to limit character picks to those who can stay in the air, and then completely remove any skill cooldowns. This will allow all players to maintain altitude and achieve some seriously high-flying kills.

House of the Flying Genji

A mode created by YouTuber Arekkz, this pits two teams of Genjis against each other on Ilios. By turning off cooldowns on abilities, you can infinitely use Swift Strike to keep Genji in the air and ‘fly’. All players can only use Swift Strike, and the first team to 15 kills is the winner. Oh, and to make things even more tense: you can’t touch the ground, otherwise you lose a point. To facilitate this scoring system, the entire team needs to launch themselves over the edge of Ilios’ cliff face so everyone is duelling over the sea. If a player falls, they’ll be automatically killed.

Lucio Racing

Everyone’s favourite rollerblading musician turns into an Olympic athlete in this fun mode devised by Reddit user MCX14. By increasing movement speed to max, zeroing cooldowns, and reducing damage taken to 0.10, you can create a pretty incredible race between Lucios.

You’re best setting things up on an escort map, since there’s a natural path from start to finish. The focus on getting from A to B really allows you to explore a map and find the best shortcuts and coolest jumps, and no one will disrupt your flow with a headshot. There’s no way of scoring the races – custom games aren’t that customisable – but it’ll be pretty obvious who’s been left in the dust.

Mercy the Necromancer

Mercy the Necromancer

This custom game is currently still in ‘prototype’ stages, But creator Kydrox’s idea is both simple and fun: an asymmetrical multiplayer mode where one player manages a team of bots, and a team of human players try to defeat them.

The human with the bots plays Mercy, and is backed up by hard-level AI that she must keep alive. By making Mercy more powerful she makes a viable commander. Plus she can quickly bring her minions back from the dead, provided she times that ult correctly. The human players have to fight tooth and nail to wipe the entire team out before she can resurrect them.

While the design isn’t perfect yet, we can see this becoming a firm favourite when the dents are hammered out by the community.

High Noon Standoff

A simple but obvious idea, the road in the middle of Hollywood is perfect for two McCree’s to have a classic Mexican standoff. You’ll need a good, bad, and ugly character to participate (AKA two McCrees and a Junkrat), and a little time to set up.

Junkrat must place a mine in the middle of the road, and the McCrees then face each other in wait. When Junkrat triggers the mine, the first McCree to draw and kill the enemy is the winner. Simple.

There are more complex ideas floating around for advanced high nooning. Try standing back-to-back to begin, triggering Deadeye, then walking away from each other until the timer gets half-way. Then both players must spin around and fire. Deadeye will instantly kill an opponent, making this a game of timing skill rather than aim.

Whichever rules you use or invent, six-shooter duels are a fun and tense way to play.

Juggernaut

A great spin of the boss fight is the Alexace giants mode, pit six ultra high speed to a full grind Roadhog mercy.

All the players will be 150% of the attack damage and 300% speed, but reduced by 30% of normal health. Roadhog gets up to 500% healthy and healthy body, but only 90% of his usual speed moves. It seems to be a good balance, allowing Roadhog bat players like flies when they are about the way one by one, but if they suffer attack groups.

These data are very suitable for applying other roles if you want to improvise, almost any tank character will serve as a boss, work well, there are many other weaker attackers who can replace mercy. Is about the test value, making sure the balance is just right.