Stardew Valley’s multiplayer is still coming to PC first, despite Nintendo announcement

stardew valley_2

Earlier revealed that Stardew Valley was the Nintendo switch. With the announcement, it is said that this is the first console version multiplayer.

The developers of the game promise PC players to be multiplied now, but it is not a simple feature to implement. Do not worry, however, we will still get it before the Nintendo switch.

The mood of the studio better? Look at our selection of the best indie games.

Still no news will do when, but please rest assured that you are a top priority.

Original Story February 5, 2016: Stardew Valley has been an incredible success for lone creator Eric Barone, recently surpassing one million sales. He’s always been adamant he wants to do it all alone, and this had led to the last few months of his life being extremely busy. Finally, though, he’s now prepared to accept a bit of assistance, and he’s asked his publisher to help out with the technical challenges involved with bringing co-op to Stardew Valley.

Over the last few months, Barone has released seven patches for Stardew Valley, squashing bugs and adding new features to the Harvest Moon-alike. It was only towards the end of April when he got a bit of a break and he spent that playing Final Fantasy IX, Factorio and Age Of Empires II. He now feels refreshed and ready to bring even more features to the indie hit.

Though he’s been committed to creating everything for the game himself, he’s decided now is the time to accept a bit of help from the publisher, Chucklefish, who will handle the porting, localisation, and the technical side of multiplayer. This will allow him to focus on creating new game content for version 1.1, which he will continue to do entirely on his own.

Version 1.1 will bring the following:

  • Co-op Multiplayer
  • Localising for non-English regions
  • Mac/Linux Ports
  • More late-game content
  • New farm buildings
  • New crops
  • New artisan goodsNew advanced farming/producing mechanics
  • Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.
  • More marriage content for all spouses
  • More events for the non-marriage NPC’s
  • Improvements/Additions to mining and combat
  • Ability to move buildings and other convenience features
  • More bug fixes
  • More secrets
  • More small, fun touches to the world

There’s no word on when this will all be arriving, but at least we know the seeds have been planted.